Making a Disturbing Gameplay Loop for my Horror Game | Devlog

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Making a Disturbing Gameplay Loop for my Horror Game | Devlog

Wishbone Games

0 mins
109473+ students

📖 About This Course

*WISHLIST VERMIN:* https://store.steampowered.com/app/2841710/Vermin/ *Join my patreon?* https://patreon.com/WishboneGames?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink In this Devlog, I go through the last 8 months of Game Development on my Horror Game "Vermin". Game design is not easy, and I've really been struggling with getting a cohesive version of the game together, I've learned so much, and I feel like I still haven't even scratched the surface... If you wanna see more Devlogs and Game Development related content, I upload like once every 10 years, so make sure to subscribe to not miss the next time I make gamedev content. Join The Discord: https://discord.gg/DKYSjRmuyh *(dont expect playtests to happen anytime soon, but when they do, theyll be on the discord)* Reach out to me here: wishbone.gamess@gmail.com ___________________________________________ *Programs i use:* Unity - game engine Blender - 3d assets Adobe Substance 3d painter - texturing Audacity - sounds FMOD - audio engine Visual studio - code ___________________________________________ Music by Mezhdunami from Pixabay #devlog #unity3d #gamedev #indiegame #gamedevelopment #madewithunity#unity2d #indiedev #unity

🚀 What You'll Learn

Complete understanding of the topic

Hands-on practical knowledge

Real-world examples and use cases

Industry best practices

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